The next step to my project was experimenting and applying textures.
For this I first looked at some texture websites to familiarise myself with some good sources.
After getting some good websites down, I started experimenting with the textures in my current project.
First I highlighted the textures in my file, and dragged them into my texture folder in unity.
I then changed some setting to make sure the textures are displaying in high quality.
once the textures where displaying in there best quality, I then tested them out by applying different ones onto the path.
Once applied I went into there settings and played around with different colours, then with there specular colour which determines what colour the shade or shininess is.
I also changed the tiling and offset, so the texture was consistent and fitted the object i was using it on.
After getting some good websites down, I started experimenting with the textures in my current project.
First I highlighted the textures in my file, and dragged them into my texture folder in unity.
I then changed some setting to make sure the textures are displaying in high quality.
once the textures where displaying in there best quality, I then tested them out by applying different ones onto the path.
Once applied I went into there settings and played around with different colours, then with there specular colour which determines what colour the shade or shininess is.
I also changed the tiling and offset, so the texture was consistent and fitted the object i was using it on.
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