Game Progress and future plan

After finishing the overall layout of my game i did a few test runs to make sure it plays how i intend it to, i also looked up some tutorials for possibly adding music to enhance the atmosphere, and after all this was done i was next going to start on the terrain side of thing the grass, the hills and such.

for this I first played around with the in game terrain system to determine how i may use it and its capabilities, after getting used to it till i was confident i then got into how to do the textures for objects and walls in which i was slightly familiar with due to my previous use of unreal engine, but because i'm currently working with unity i still did some quick tests just to make sure it works similarly.

with this being the progress of my practice the next actual step in my project will be not to just practice but to complete the terrain first.

Before this though i would like to complete the creation of the shed which will stand at the top of the hill.

lastly after the earlier stages are finished such as the shed , terrain and texturing i will finally be adding in some weather, sound effects and particle efeects, for this i will be using rain and thunder.




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